New era of mass adoption has started

작년

"You see Marty, Dallas will be a great opportunity for everyone but only one person can go." the boss smiled deviously as he took a cigarette out of his pocket

"Can I be that person, boss?" Marty asked as he rushed to light the cigarette for his boss

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We keep setting that bar higher and higher. As soon as we reach it, we pull it up some more. What is the point of progress if not stepping out of your comfort zone and pushing yourself to be better. We can always be better. With that in mind, welcome to the new era of Drugwars. Welcome to mass adoption.

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After planning it, announcing it and working hard on it through many many many days and nights, we made history. Drugwars is now open to more players than ever and is ready for a new era. We are happy to announce that players no longer need steem account to log in.

You can now login with your Facebook account, Google, and Vkontakte. You can still use your steem account by signing it via steemconnect. We are accepting more and more players to join and are excited about the mass adoption of the game. You can now tell your friends and welcome them in. For many people, this will be the first encounter with playing a game and being able to earn from it. Just think about how many hours are spent on playing various games on Facebook and how little people get out of it. With Drugwars, while the drugs are virtual, the money is very much real and instead of pooping those colorful candy bubbles in her spare time, your girlfriend can now become a part of your gang in Drugwars. Social logins will provide easy access to the crypto world and bring more people to steem platform as well. We are proud to be the most accessible game on the blockchain and we will continue to grow.

And what does this mean for you, a player who has been playing the game for some time now? More players means more people for you to attack and steal their resources and it also means bigger rewards because you can be sure that many of them will be buying those upgrades to get ahead faster. Say hi to the new ones in discord and welcome them to the game. Open your gang doors to them and teach them how things are done.

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Have you noticed how fast the game is? We have removed the customjson and are using the same validators to sign transaction directly to our database. What does this mean? We are an independent platform.

With removing custom JSON operations from the database protocol, players no longer have to wait for a certain operation to be completed. From 3 to 10 seconds before it is almost instant now. This came as a lovely little bonus of adding more sign in options and our way of removing the clutter from the blockchain. Are you enjoying the speed and loving how everything happens as soon as you click on a certain button? We sure are.

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Speaking of "removing the clutter from the blockchain", there will be no more sharing of your battles on steemit. While you as a player consider it fine, we all need to realize how putting one photo in a steemit post is not really adding value to the platform. It is adding value to our game, of course, and we appreciate it. That is why we are not removing the share, only moving it to our forum. Your battles will still receive our upvotes just like before but they will be in another place. We are looking forward to seeing your battles and the amounts you stole. Show us what you've got!

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You no longer have to worry about missing those resources because you can use Paypal to buy Future tokens and use them instead. Soon, you will even have an option to use Paypal to buy upgrades directly but until then, enjoy the option of buying and using Future tokens all in one place, the game itself.

The price of Future is rising and we are very happy to see its value has increased independently of the steem price. We know it would happen and are enjoying every moment of its growth. Have you noticed how rewards are getting bigger all the time? We are giving more and more Future tokens day by day and will continue to do so. Our talks with exchanges are continuing and we are satisfied with how they are going so far. Future token will soon be listed in different exchanges and you will have even more options of acquiring it.

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Four is the magic number here. Your units now have 4 elements of offense and 4 elements of resistance. In offense, there are attack, health, carry, and speed while you have resistance from physical, chemical, fire, and bullet. Once you build a research center, you can train your units to become better and better in their skills and the higher the level of that building is, the faster they will be trained. This means that your Rowdy and a Rowdy from your enemy no longer mean the same thing. The same goes for all the other units and is adding more complexity to the game and complicating it in just the right amount to make it even more interesting. Have you trained your units yet?

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"Well Marty, it all depends on whether you have what it takes or not. I am paying for it after all so I expect the person to promote my business. Can you talk in front of other people Marty?" the boss knew Marty was not the right man for the job but appreciated his enthusiasm. The kid can always dream.

"Can I at least help with picking the person?"

"We'll see Marty, we'll see." There was a lot at stake and the boss knew the right person would be hard to find.

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In other words, officially drugwars is no longer a steem app. It doesn't contribute to increase demand for steem nor to spread awareness for it. It was "fun" while it lasted.

The only link it has to the blockchain is when users post on the forum. Good luck with your project, sincerely.

Edit: just to be clear, I don't have anything against your project. Drugwars is now a business that has some connection to steem...which is not a bad thing. I can't complain because I did gain something from the game. But as a stakeholder of steem I don't see how it's going to contribute in a meaningful way to help my stake grow in value. I think that @maxblaschke has expressed my thoughts in a much better way. Feelings aside I whish you good luck.

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While I appreciate that the game is much faster now... I wonder why you not simple kind of cached the players interactions and simply wrote them into the BC a few seconds later.. and then verifying again with your cached games status... then the game would have been quicker and could still be fully on steem..
I believe you should at least print the important assets: upgrades and future token balance into the blockchain. Then even when you are hacked or a bad developer of yours wants to destroy the game by erasing or altering those information.. you can always reset with the imprinted status in the blockchain..

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hey @onthewayout,
Since you can login to our game with a steem account and can pay and widthraw with Steem directly, it's definitely a steem app... without unnecessary bloat and surcharge for our blockchain.

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If that logic is correct, then its equally a facebook app now too, you fucking moron

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!dramatoken
#sbi-skip

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You're upping the drama to new levels! Have a DRAMA.

To view or trade DRAMA go to steem-engine.com.

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No, it's not. A steem app relies on the steem blockchain to store its data. By your incorrect definition, if coinbase were to allow you to send and receive Steem it would be a Steem app. As for logging in using steem... that is only relying on Steem credentials for verification. This verification process is merely a way for you to be identified, there is no genuine Steem interaction, just a simple hash decryption.

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I guess It comes down to how we define a blockchain app. Thank you for your reply.

Am I understanding this correctly?

You've removed pretty much any connection to the blockchain (besides your own tokens), converting it essentially from a hybrid dApp to a standard centralised browser game?

And you've added an automatic custom-JSON for all users, even those who haven't even played your game in months (including myself), which is faking activity for your game.

https://steemd.com/tx/dd8e18236cef82128317a3b99a0fc7d413b168c5

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If no more playing the game, you should remove drugwars.app posting authority. Don't leave a backdoor to your account open ;)

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That was obviously a misstake from our side, we wanted to track weekly actives users, and we unfortunately noticed that even inactive accounts were updated in our database when they receive attacks. This should not happen anymore and only daily active users will send one custom json per day.

It's still an hybrid dApp, and we are working on other ways to use the blockchain (not only for rewards) to take the best of each technology and continue to provide a smooth user experience to our players.

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Liar, your a cheat and a fraud.

Another dApp milked out STEEM users and leaving the blockchain...
Using infrastructure and giving zero back to platform... Nice move DrugWars...

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Should've seen it coming when they introduced the FUTURE token, dammit!

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When i feel transactions are getting smoother I wondered why other dapps doesn't have it this way. Turns out connection to the blockchain is severed 😂
!dramatoken
#sbi-skip

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There's not enough DRAMA to go around.

To view or trade DRAMA go to steem-engine.com.

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actually, we saw that coming... But we gave them a second chance... and they done it again... :(

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Why would anyone new even want to play this flawed game?

See this example of the current battle system.

Old player with a big army:

  1. Power - 77%
  2. Value of army - 20 million resources

New player:

  1. Power - 99% (let's say he made some upgrades in the training tab)
  2. Value of army - 3 million resources (that would take him probably more than a week to make without upgrading anything else. The "real" cost for an army like this is like 100$ right now if he would want it in an instant.)

Results?
The old player lost 300k resources and obliterated 3M resources army which means the old player lost pretty much nothing in comparison to a new player that was not doing anything else than building some army to survive the small resources looters. Imagine the new player buying this army and instantly being destroyed by a bigger guy! Money well spent!

There is a reason why the browser games have "seasons" and "resets". It's so that every player can actually enjoy the first days before the P2W players start knocking on the door.

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resets ? lol, don't even think about it, what we need is a way to dodge. certainly not an internal script destroying all you got after a certain period of time.

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They don't even have to reset the current "season" that would not be right for all the people that already spent so much time playing.

It's possible though to just create a new "season" and people would be able to switch between these two. DrugWars went through so many changes that it is a very different game now so actually trying this current version from the start would be very nice.

All is going great!!! You all are doing a wonderful job. Thanks for the update and constant improvement. As a holder of about 100,000 Future, I have definitely noticed the price increase. AWESOME!!! I do have a question though. When i try to share my fights on the DW site, I always get an error saying something about having a wrong header or something. Any ideas?

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Hey @johndoer123 and thanks for your encouragements,
Do you use brave? if yes you have to lower the shield, some issue with the forum login and brave I presume.

Best regards,

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No, chrome dear friend. It says " could not post at this time. Authorization header missing or invalid."
Also meant to say, the speed now is great!
And is the game still running on the Steem chain?

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You have login to the forum first and it will ask for you post authorization key. Then all goes smoothly

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That completely fixed it my friend. Thank you so much for your help! If i can help, I have one more question. Do you know why @mentalhealthguru flagged me at 100% above when i asked for help? I also saw he flagged my friend @davemccoy, and I'm not sure why. I asked him but then i got a message on discord saying he blocked me, so I doubt if he will be helping me figure out what's up. So i figured I would ask around here. Anyway, thanks again for your help and i hope you're enjoying your weekend!

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!bookkeeping drugwars

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Hi @johndoer123!

drugwars

Received:

  • 4.001 STEEM
  • 137.142 STEEM from daily
  • 57.681 STEEM from heist
  • 6.352 STEEM from referral

Spent:

  • 463.835 STEEM

Total:

  • -258.659 STEEM

First transfer was before 96.54 days.
Your ROI per day is 0.46 % and you are earning approx. 2.13 STEEM per day.
Break even in approx. 121.7 days.

ROI when taking only the last 5 days into account

Your ROI per day is 0.00 % and you are earning approx. 0.00 STEEM per day.

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Because you are defending a Ponzi scheme like nothing ever happened. Not sure if you like to get f*cked in your *ss or are just naive.

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Okay. Thank you for that friend. Not sure what a Ponzi scheme is. I just know that this game allows me to collect 3 to 5 liquid steem a week and I give it away to help those in my project reach minnowhood. I guess I will just quit commenting on these posts so i don't get flagged any more. I apologise to you and to everyone else i am angering. But i do hope you have a good day and that your week goes great for you.

How about you provide a 1 month shield for new players who join so as to help them build. Or implement an algorithm to check age of players and prevent too high ranked players to attack newbies. Clash of clans had an algorithm to find equally powered enemies. That helps balance the game for newbies and oldies.

Posted using Partiko Android

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for @drugwars peeps

I agree with the above..

I would add that since you have a 'rating' for each player, I am assuming on what levels all their building are, you can easily set up a deal like with other PvP where only certain 'levels' can attach each other..

Or really throw your ninja-dev work into having a mini-game for the battles so there's some actual human interaction and the possibility of actually challenging and fighting each other..

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or simply frequently log into the game and build your resource save first, before building an army! there are always ways to grow, even when being new and small. it may take a bit more effort in terms of time and the frequency of login the game multiple times a day to do something with your gained resources (easy with the mobile friendly version of the game); thought of joining a gang? that helps also with (less) users coming to you and try to steal resources.

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This post is supported by $0.48 @tipU upvote funded by @cardboard :)
@tipU voting service: instant upvotes + profit sharing tokens | For investors.

Sorry for the long comment guys ;-)
The title is a "clickbait".

I mean, the mass adoption "can start", but it may have not "have started" yet.

It's good if you are a marketing guy, but hurts our thoughts as we obviously detect the pattern. The Steem community has shown to be well thought on the matter.

I think it would be better to avoid the "startup led by marketing guys" stuff on games like this, and instead always stay honest, but it's only my opinion on comms.

Just like the bots message previously: actually it forgot to mention that bots could use the drugwars UI to "click on screen"; and then won't be detected by the previous article stats. It's not hard to do that.

However it has more costs in resources for a bot to do that; it requires an active browser, computer, and active program. So, as money payout from drugwars has been divided by 50 in one month (as a result of going Future), it may not be worth the effort. So, diminshing the payout + making it harder for non-UI bots to act, effectively dropped the bot usage.

This drop in payout is still the case; but I think we all hope (developer included!) that it would correct in due time.

People below (and article above) mention Future has been rising, yet Steem has actually been going down (because BTC has been going up), meaning Future to Steem may be rising just because of that.

It would be interesting to have an expert view into this, as I cannot know if it is the case or not (I am not the expert, and please don't shoot the messenger!).

As for the new login system, it's neat and makes Drugwars look more pro.

I was worried about the drop in Steem usage, but the login option actually looks more "pro" (with Steem Connect neatly sitting near other famous options) than an actual drop on Steem. The fact that non-steem accounts are allowed however rises many rightful questions, which are not answered in the article yet.

Also I am still worried about the drop of Steem usage as compared with Future, which is really hurting as the Steem community was what made Drugwars possible too. On this part, it has been like being shot in the face, for the whole Steem community, in the past weeks. I am sorry if I still feel like it, despite the developer being very available to talk about it (which is a good point, amid all this chaos, but has not solved the situation yet).

I also understand the need to manage the transaction limits, but I would have hoped other options would have been taken.

Websites have shown a drop in Steem currency output from Drugwars, from 1500 STEEM to 30 (daily?), and it's not a few Future at 1000 Future -> 1 Steem that corrects that. This is the main issue I currently have. Sorry for mentioning it, but it still has to be mentioned as long as it would be an issue.

Also, the name of the company (Future Shock) should have copyright issues with the Future Shock books author (I would suppose?), and has the name of the game (Drugwars) cleared copyright issues too; these are other questions I would have into my mind, now that it aims further and farther. I think these questions are serious matters now. There is a reason why drugwars-concept-clones used the names "dopewars" or others, and possibly infringing on copyrights (just like with Future Shock name) is a serious matter, and I am sure the DW team should now handle these things (if not already addressed, I may not know).

Again, please don't shoot the messenger ;-)
Happy gaming to all!

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hey @elindos, thanks for your feedback!
The startup is not led by marketing people at all and we don't try to make clickbait titles (except one which was posted by me few months ago, and I assume it). The title reflect our feels and our plans. And thanks to @zen-art instead of having a title like New social login blablabla we have something more exciting which include also the next post content, talking about the fact that we are going to showcase drugwars at one dreamhack. So I didnt really understood the pattern part that you mention, but I like the choice of the title made by my collaborator and don't see any problem there.

Just like the bots message previously: actually it forgot to mention that bots could use the drugwars UI to "click on screen"; and then won't be detected by the previous article stats. It's not hard to do that.

We never said anywhere that we could stop all form of bots, in contrary I remember to have said many times that we couldnt fight them all (maybe not in the post so). And yes that can be done, like in any other games, but not so worth for the few reasons that you described and I'm pretty sure that the drop of bots is still more related to the security check than the prize drops, since there is no problem at all for bots to obtain small rewards.

You have the formula of the internal market ingame. In fact it's still based on the steem balance, just not the usd value but this system has to be improved and it will be done since this part is in constant evolution and progression.

I gave an example before to another player so :

  • We had a player who spent 5k Steem on Drugwars. Until we change the reward system he was really not advantaged and the prize pool was draining fastly. Dunno if he got back 400-500 steem but he would probably get back 200 STEEM of the initial investment before reaching the end.
  • We changed the system and decided to airdrop FUTURE to all players depending of their initial support to the game.
  • Instead of being able to obtain only a small % of the rewards (and so the inital support) like it would be the case if we continued with Steem; he got near 1,1M future tokens so he was able to widthraw 647 Steem when we made the transition few weeks ago. The price of steem was maybe at bit higher than now, but not so much.
  • Now, if this user decide to change his future he will obtain 1041 Steem, I hope even more in the future and why not the totaly of the steem that he have spend ingame ;)

While the rewards are getting bigger day per day we adjust the prize manually and dynamically to give more and to keep the prize attractive and the token valuable for holders.
I hope that not many players are missing that fact.

I totaly understand what you mean, and we will do it more attractive, I'm working on the new formulas for payments, and will try to give the same advantages for STEEM & FUTURE.

Your issue about the drop of Steem in the game is maybe related to the fact that our startup is not led by marketing peoples ;) I refuse to make things just for money, and until the priorities are fixed the price and the income can continue to drop a bit (and it does not), but I'm definitely confident for the future.

For the branding issues, our game is not a clone of those games even if I got inspired by the first dw, and we already started to work on that part with a specialized lawyer and if everything is fine we should be able to answer your questions in a future announcement.

Thanks again for your comment and for sharing your toughts, and sorry to give you those feels. I know that all those changes are not easy for players but we are definitely focused to make a great game that players enjoy and play with excitation.

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@hightouch When are you going to refund me for that upgrade i paid for and didn't receive?

On one hand fine to see progress and open doors for 7 Billion people resp. ~ 4 billion www users...

Lots of potential new DW-players out there...

Also nice, there is still a connection to Steem but on the other hand the main principle of a Blockchain game is lost when gameactions are not longer on Blockchain - good for speed, bad for cheat but as I trust in DW-team it might work out fine...

Anyway it would be a fine thing not just to store data in DW-own-Database but also to write it to the blockchain like every week or so...

Don’t get me wrong, I’m enjoying the changes... but with dropping the custom JSON, is there really any substantive connection left to the Steem blockchain? Is any of the data archived to Steem periodically to create that verifiable asset ownership or does linking your Steem account simply enable a sort of funds withdrawal route if desired?

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Was gonna ask pretty much the same questions... hopefully we get an answer.

Posted using Partiko Android

Fuck this game, I'm out. I will no longer be up-voting any drugwars post.

Fixed it for you bro:

We keep setting that bar lower and lower. As soon as we reach it, we let everyone down some more. What is the point of scamming if not stepping out of your comfort zone and pushing yourself to be scummier. Its hard to be much worse. With that in mind, welcome to the new era of Drugwars. Welcome to mass disappointment.

Also, this:
20190516_231211.png

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Lol

!dramatoken

Posted using Partiko Android

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Here's your DRAMA. Don't spend it all in one place!

To view or trade DRAMA go to steem-engine.com.

Steemit was betting on the wrong people and wrong projects.
Those were not able to get any attention.

Once DrugWars started and wiped out the competition, what have they got?

Exactly, nothing. If that's the case, why would they keep using seem/it?

Aannnd this is how Drugwars died...

The best thing about this announcement is that you are killing off the annoying sharing of random battles on steem.

Posted using Partiko Android

Not sure I understand how we will still get a vote if the share is on your forum? Are you going to upvote a different post of ours? Will that no longer is a steem post that our upvotes like SBI and others vote for? Also, does that mean you won't get a cut to help grow the game anymore? This is a big bad thing for the game IMO.

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The posts are published on the forum that uses the blockchain steem, instead of having a post now you will find your sharing in your comments, and they will be clearly visible on the DW forum.

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I have tried that am I am getting an error about not having a authorized header is there a guide to this?

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You have login to the forum first and it will ask for you post authorization key. Then all goes smoothly

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Nope, i am dealing with the same issue. Unable to share.

good job guys!!

Didn't know girls poop colorful candy bubbles, I was always told Girls Don't Poop 💩

Posted using Partiko iOS

But what is even left to adopt on your site, if you basically removed the complete blockchain integration?

Posted using Partiko Android

I like the new sharing feature, so much better than the old one. Best part is that theres a confirmation screen that lets you add in more info when you want to.

In the future could you please consider adding a building that would be like a storage for the army? something that would protect part of the army.

If you are not using the blockchain anymore with the drop of the custom json and get your own currency with the 'future' to become an independent game. Doesn't that means you should be removed from the Dapp's... Since now you are just another game website like hundreds more?

Why you are still indexed as being a blockchain game ?

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Already removed!!! =D

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I still see it on Dapp.. https://dapp.review/dapp/11032/Drug-Wars
Where did you see it being removed from?

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hey @kreesher,
Can you link me some games like this? Where you can login with Steem and get rewarded with steem or other crypto?
Thanks!

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Hey @hightouch, sure. You can go to this link: https://dapp.review/explore/steem?category=1

You have a category there called games that you can see all the apps using the blockchain and reward in steem like steem monsters, magic dice and other games you can have fun and get more steem while playing.

Hope this help and have fun.

Posted using Partiko iOS

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Long live Drugwars!

Very positive changes :) It's really smooth to play now which is a big +

I am having a problem when I try to share fights in your forum. I login to your forum and click share button but fight is not shared. Yesterday it worked well.

Playing this game on Steem didnt work very well. All the Steem whales prolly didnt notice how much RC you need.
So im quite happy i can play now without being limited by crappy RC
Investing 20$ that you might get back in year just to play a game doesnt make any sense.
I agree its not a dapp anymore now. Cant be decentralised on a centralised server.... thats a bit of a downside imo, but will open the game for a bunch of new player...
Battle system needs some upgrades. I pledge for a limit of troops you can attack with. Lets say you can only attack with 50% more ressource worth troops... would make it much more interesting to figure out how to destroy the other player

Would be nice if the Future token had some value... Doesn’t really feel like it’s earning money anymore.

We got an infestation on our hands! Quick everybody! Break out the Raid!!! 20190514_181042.png