OnTriggerEnter Fixed in Unity 2019.3 Beta (Trigger-Trigger Events)
Check out my other video where trigger to trigger events weren't working:
(NOT working on 2019.3.0b9 and below)
Not all triggers have to be physical. Sometimes you wanna check collision between 2 areas/points without the physics effects.
I can remember since 2014~2015, trigger to trigger events have been working. I know professional gamedev studios (along with so many other game developers) that have been using them for years. The fact that Unity even thought about removing it seems like an early sign of a company getting too big and no longer caring about its users.
Fortunately it's back in 2019.3.0b10. I hope it stays that way until the official release.
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