Use of Exploding Dwarf in Equalizer Battle
Towards the end of the season I had an interesting battle @splinterlands. It was with the new Equalizer rule. When all monsters get the health of the highest base health of the monster in either teams.
Exploding Dwarf is a common fire monsters with formidable attack stat and speed, but it normally has just 1 health point. So typically one attack and it is done. Even at that, user must make sure that it must attack first. So typically something to slow the opponent is required. Like Goblin Shaman or Creeping Ooze or something with the 'Slow' ability. In Equalizer Rule though, Dwarf is basically invincible with additional health.
I do not have Exploding Dwarf maxed, but I have it at Level 9, which is adequate, as it possess all abilities at Level 9 as you can see from the stat below.
As you can see from the lineup that it is a Fire vs. Dragon splinter battle. Dragon usually is much more flexible and a preferred option. But not in this case though.
The most interesting thing about this battle is how The Exploding Dwarf literally obliterated the opponent team with massive melee damage and explosion ability. Even without a healer, I had no problem with a comfortable win.