A game that hooks you with its simplicity
Semblance uses a fairly common formula in platform games. The game is divided into worlds that in turn are divided into levels in which we must advance achieving goals. The main difference of this game that concerns us with others of its category, is that it lets us choose which worlds and levels we do first and which ones later, and within these we have the same freedom to face the puzzles that we find inside. The levels are represented by trees, which we will access through its trunk. Each tree has a branch that holds a light, in principle turned off. Upon entering that level our goal will be to find and collect each of those lights to return to the tree the life that seems to have lost by using our ability to jump and to deform the world around us.