Are you enjoying your daily rewards?
If so, then bear in mind those are just the 95% of profits because the bot still hasn't received any rewards to distribute so it will only go up.
Not only that you'll be able to earn even more in-game, and as you know the game starts Monday.
We've been noticing people are excited, and you should be, but what are you going to face when you arrive on the new world?
What will you face once you get off the Emperor's boats?
If that is something that interests you, read below...
For those who delegated less than 50 SP:
So, for those who delegated less than 50 SP, life won't be easy.
You don't have enough resources available to hire your first worker, so your colony is a one man show!
Monday, you'll have to choose what should YOU do, from a set of different choices.
You'll also have to decide if you want to embark on this weeks quest for extra SBD and STEEM or if you'll take the time to get your colony started instead by taking yet another set of choices.
The first one may bring you more profit, but it may bring you nothing, and do you want to be alone in the new world for another week?
For Those Who Delegated Above 50 SP but Below 1000 SP:
You'll get off the boat and see the Emperor's camp on the new world.
It's time to shop around... you will be able to spend your resources on workers, supplies and materials to get started.
If you have enough for a worker (50 SP), you'll get someone to work for you, so maybe you're free to embark on a quest?
Or... shall you take the time to build up your colony with all the manpower at your disposal including yours?
You never know if you'll have to defend... or plunder!
The choice will be yours.
For Those Who Delegated 1000 SP or More:
Time to shop as well.
But there's something else.
You can get a specialized worker for 1000 SP... so maybe you'll go with that.
The goods he produces will be invaluable. Maybe you'll even undercut the imperial marketplace and sell supplies to other players at a lower price, netting you profit?
Perhaps you'll get some normal workers instead to get them to work on setting up the colony and leave the specialized worker acquisition for later?
The quest is available, so there's that too.
What to do?
Lumberjack and Blacksmith?
So, I saw people were reading our last post as if lumberjack and blacksmith were the only choices.
As you see, they aren't, we used them as an example. A lumberjack is a 50 SP worker, and a blacksmith a 1000 SP one. So that is why those examples were given.
However, you're free to hire any worker available, build any building available and do whatever the options are... just keep in mind most options are locked in the beggining.
After all, you need the basics first:
...and so on.
This new world awaits you.
Monday is the day to start.
Are you ready?