Overall of the existing KuyaBot Activity Bot Features continues to increase. As the code evolves and additional features are coded in, the bot is tested real-time in order to identify bugs, conflicts with existing code, and potential features to be added in upcoming updates. Excitement for future developments continues to be high and new features seem to be generating a lot of buzz according to my observations. In this third update of the activity code, I have been working on adding features which will enhance the already existing functions from the previous updates.
Over the past few days, I have added features that will utilize the existing economy system I have put in place as well as updates so the bot can provide a more personalized experience when interacting with users. As usual, I am constantly working on a variety of projects that overlap with this one and am planning for each of those projects to eventually overlap with this one with KuyaBot serving as the central hub in organizing, connecting, and empowering our community.
Action Bot continues to function as the test bed for the new KuyaBot code and ongoing updates are first tested here before being incorporated to KuyaBot. Below is an update on features and functions that I have added for this update.
Welcome Messaging - In order to provide a more personal welcome to new members, I have coded in an event activated service that will Greet new users and provide directions on getting started in the PH Discord Server. The bot will provide guidance on where to find guides and quick start support material as well as direct users to register. This function also ensures that there is always someone or something to welcome and greet new users helping to make them feel at home.
Cleverbot Integration - In this update I have added and linked cleverbot to KuyaBot/ActivityBot to help expand the bots ability to interact with users past its original coding. In the original coding, KuyaBot could only respond to specific comments such as hello?, how are you?, etc. WIth the integration of cleverbot, Kuyabot can now randomly respond to any comments, questions, and interactions directed towards him.
Integrated Games - This update is probably the most noteworthy update. The current economy system was already a step towards helping to promote, reward, and incentivize activity and participation, but I wanted to take it a step further. I'm always trying to find and figure out ways to make our Discord Server more enjoyeable for all visitors. In this update I am introducing the first of many games which has been coded to work with the existing economy and give users something else to do that is fun. Feedback has been good so far and the server has been buzzing with the new Fishing Game over the past few days as users experiemented with the system. As they were experimenting features were added and bugs/issues were addressed realtime and as of today it seems as though I have addressed most concerns and everything is working. Continuous refinement and updates are being done and uploaded to Github.
With this system, players are given the ability to buy gear and a license (generated by the bot) that allows them to fish. The fish are randomly generated in random intervals and in random quantities. The types of fish are also random. Prices for gear are fixed and anything bought from the fish store is deducted from the users personal Digital Peso balance which they have earned through the activity system. They can buy optional boosters (which will be updated regularly) that allow for special upgrades.
Like real fishing, patience is key. You may have to wait seconds, minutes, and even hours to catch a fish and even then, catching a fish is not guaranteed. Random events such as fish stealing your bait or your line breaking may occur leaving you without a catch. Each fish can also be sold for a fixed amount depending on the fish that is caught. Users will only be able to sell at max, three fish per day for Digital Peso's, which are deposited into their personal bank accounts.
Updated Help File - As new features are added, the !Help function and menu are constantly updated in order to display the updated commands available to users. This menu is updated regularly as features are added.
Admins and Mods have elevated functions for all new features. They can randomly spawn fish if the demand begins to outweigh the supply for long periods of time. Admins and MODs will also have the ability to update the welcome message and add additional functions through a specially coded admin panel.
Currently, these functions are live on a Activity Bot separate from KuyaBot in order to test for issues and functionality to minimize conflicts with the current KuyaBot code. You can visit the SteemPH Discord Server to see all the new features working live for yourself. Please do share your feedback if you do, so I can continue to add features and updates that will make the bot more helpful for the community.
Roadmap and things to come
As usual, I am constantly working on additional features and projects to enhance our support for the community. There are currently a few issues with the fishing system that I am still working on as well as some ongoing features I plan to add/update. Below are just some of the features I am still working on and looking to implement in the next few weeks:
Daily Freecash - This feature will encourage users to visit regularly. Users will be able to request a nominal daily free DP handout. This serves as a daily allowance you can bank for future use as features come online.
Games - Fishing is just the first of many games to be implemented. I will continue to update and refine Fishing while working to incorporate and create other games that will tie in with the economy system I have built. Some games are region specific such as Pinoy Henyo, Bring me, etc.
Ticketing System - This is a dedicated system that will allow us to address community member issues and concerns efficiently and promptly as they come up.
Warning System - This system will help moderate the channel and ensure everyone is a positive contributor to the community. It will issue warnings and punishments for certain negative behaviors such as spam, abuse, and other unwanted acts within the community discord server. This system follows the 3 strikes rule and will issue punishments accordingly.
Digital Peso Payment for Upvotes - This is probably the most important and key update I would like to get implemented. I am still in the process of trying to figure out how to utilize Digital Pesos as a form of payment for Upvotes. My thought is that it will be similar to coding a Discord Upvote Bot, however, I will be adding parameters for amount to upvote percentage conversion for Digital Pesos. I'm not sure how to code this function yet so if you have ideas, help would definitley be appreciated!
Dependencies and Links
New User Welcome
Cleverbot Integration and Realtime Conversations
Sample of Code
Sample of Work History and Latest Commits
Posted on Utopian.io - Rewarding Open Source Contributors